Wednesday 30 May 2012

[ZBRUSH] Oil Drum Modelling

Keeping things simple, i will be modelling an oil drum next, in the hopes that i will be able to complete this model in a far shorter time than the last.


Once again i'm starting with a cylinder


Stretched and subdivided. I used the clipping tool to flatten the rounded top and bottom.

Using a mask to create the ridges in the barrel.

I created the top lip by simply moving the inner cirle down.

Used another cylinder to begin creating the caps

Here's the result.

Caps appended and positioned.

As a finishing touch added some dents.

Here's the the final model!

I definitely feel like i created this model far more efficiently than the last, and am very pleased with the result. On to the next one!

Here's the final model with a metallic material texture applied

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